If it is supposed to be two in that one space and three above, it could be defined to do that with the origin presumably at the "floor" level, but it would take more code. Is it really supposed to have two rows of square tiles between the two lowest rows of long ones and three rows of square tiles between the others? If it's really supposed to be three everywhere, it will be simple enough. That looks like an easy-enough pattern to define, but a question:
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